# Project: Minesweeper 2
# Makefile created by Dev-C++ 4.9.9.2

CPP  = g++
CC   = gcc
#WINDRES = windres.exe
RES  = 
OBJ  = ../obj/main.o ../obj/game.o ../obj/session.o ../obj/window.o ../obj/menu.o $(RES)
LINKOBJ  = ../obj/main.o ../obj/game.o ../obj/session.o ../obj/window.o ../obj/menu.o $(RES)
LIBS =  -lSDLmain -lSDL -lSDL_image  
INCS =  -I"./" 
#CXXINCS =  -I"C:/dan/tools/devcpp/lib/gcc/mingw32/3.4.2/include"  -I"C:/dan/tools/devcpp/include/c++/3.4.2/backward"  -I"C:/dan/tools/devcpp/include/c++/3.4.2/mingw32"  -I"C:/dan/tools/devcpp/include/c++/3.4.2"  -I"C:/dan/tools/devcpp/include" 
BIN  = ../bin/ms2
CXXFLAGS = $(CXXINCS)  
CFLAGS = $(INCS)  
RM = rm -f

.PHONY: all all-before all-after clean clean-custom

all: all-before ../bin/ms2 all-after


clean: clean-custom
	${RM} $(OBJ) $(BIN)

$(BIN): $(OBJ)
	$(CPP) $(LINKOBJ) -o "../bin/ms2" $(LIBS)

../obj/main.o: main.cpp
	$(CPP) -c main.cpp -o ../obj/main.o $(CXXFLAGS)

../obj/game.o: game.cpp
	$(CPP) -c game.cpp -o ../obj/game.o $(CXXFLAGS)

../obj/session.o: session.cpp
	$(CPP) -c session.cpp -o ../obj/session.o $(CXXFLAGS)

../obj/window.o: window.cpp
	$(CPP) -c window.cpp -o ../obj/window.o $(CXXFLAGS)

../obj/menu.o: menu.cpp
	$(CPP) -c menu.cpp -o ../obj/menu.o $(CXXFLAGS)
